The Xbox One is one of the greatest video game consoles in history. It’s home to some of the most impressive games ever made, including many that are exclusive to Xbox One. And thanks to backwards compatibility, it can play many of the best games released last console generation, too. But we’re not here to talk about the system’s high points.
As with anything, when it comes to Xbox One, you have to take the good with the bad. Here are some of the moments when Xbox One brought its owners disappointment.
Microsoft first introduced the Kinect as a way to incorporate motion controls into the Xbox 360. Gamers weren’t crazy about it, but with Xbox One, Microsoft doubled down on the Kinect, bundling one with every console and basing the system’s user interface on gestures and verbal commands. Gamers were not pleased. Not only did the Kinect seem superfluous on a gaming system, but it also added $100 to the console’s price, making it significantly more expensive than the PlayStation 4.
What happened next seems inevitable in hindsight: Most gamers, even ones who had owned an Xbox 360, flocked to PlayStation 4, and the PS4 has outsold the Xbox One two-to-one. It took about a year, but Microsoft saw the writing on the wall and released an Xbox One without Kinect.
Microsoft has turned its back on the Kinect so thoroughly that the new model of Xbox One doesn’t even have a Kinect port on it. Building the Xbox One around the Kinect was a massive mistake, and one Microsoft is still paying for. As for Xbox One owners who have a Kinect, they’re not likely to get any more games that use it, making the Kinect a major disappointment.
ReCore seemed destined for greatness. After all, it was made by Keiji Inafune, the legendary developer behind franchises like Mega Man and Onimusha, along with some of the people behind the incredible Metroid Prime series. They got together and set out to make a post-apocalyptic game starring a woman and her robotic pet who are on a mission to find a new home for humankind.
Apparently it was destined for the garbage bin, because the finished game is poorly designed and padded with content in all the wrong ways. You can read all about the game’s many failings, and it goes to show that you can’t always believe the hype.
3. Game delays
Three things are guaranteed in this life: death, taxes, and video game delays. This problem isn’t unique to Xbox One, but all Xbox One owners have had to wait extra months, and even years, for games that don’t come out when they’re promised. Whether we’re talking about promising indie titles that seem to have vanished from existence like Below and Cuphead, or major releases like Final Fantasy XV which was in the works for 10 years, it seems like all we do is wait.
4. Ryse: Son of Rome
An Xbox One exclusive that came out with the launch of the system, Ryse: Son of Rome is a gory romp through an ancient city. Just like the historical battles it depicts, Ryse is shamelessly violent, with sword-based gameplay that’s drenched in blood.
Unfortunately, it’s also a major letdown. Hyped as the Xbox One’s killer app, it ended up feeling repetitive and just plain dull. And since it ends after only six hours, the campaign doesn’t feel as epic as you might expect based on its historical setting.
5. Xbox One Scorpio
There’s nothing wrong with the Xbox One Scorpio, the more powerful iteration of Xbox hardware coming toward the end of 2017. The disappointing thing about it is how soon its release follows the original Xbox One. The last Xbox console generation lasted seven years, giving owners plenty of time to get their money’s worth from the system. This time around, the Scorpio is coming just four years after the release of the standard Xbox One.
And while the Scorpio doesn’t necessarily signal the end of the original Xbox One’s era, the older system is bound to be left behind before too long.