The 7 Worst PlayStation 4 Exclusives Released So Far
The battle of the video games exclusive to one platform or another is important, because it helps gamers choose which box to place under their TV. We’ve already looked at the best exclusive games for PlayStation 4. Now it’s time to head down to the opposite end of the spectrum and look at the worst of the worst.
To find these poorly received games, we surveyed all of the PS4 exclusives listed on Metacritic and created a composite score that includes both the critic and user ratings. For example, a game with a 55 critic score and 5.3 user score would receive a 54 composite score. This should give us the clearest picture of how well the games were received between the time of release and now.
Composite Metacritic score: 59.5
Prior to the launch of the PS4, Sony was so proud of Knack that it gave this exclusive game lots of time on stage during presentations. The finished game failed miserably to live up to expectations. It’s a dull game about punching a seemingly endless supply of enemies as you trudge down boring corridors. Instead of talking it up, Sony either should have given the developers more time to make the game good or brought it out back like Old Yeller.
Knack’s downfall is that it focuses entirely on combat, but doesn’t offer enough variety or depth within its system to compel you onward. Any early thoughts you may have that there must be more to the punch-punch-repeat action than meets the eye are banished once you plow through hours of the same basic sequences. And even Knack’s few attempts at diversity are merely competent. The occasional platforming scenario lacks the joy of movement so necessary for jumping to be engaging, and the platform placement doesn’t require any cleverness to surpass. There’s not one element of Knack to rally around, to excite you. And without that special something, Knack crumbles just like its piecemeal protagonist.
6. Hardware: Rivals
Composite Metacritic score: 54
Finding joy in a game about vehicular combat shouldn’t be too difficult — after all, crashing tanks and blowing stuff up is fun! Unfortunately, it’s a task the developers of Hardware: Rivals couldn’t quite pull off. The big problem is that the vehicles are painfully sluggish to drive. It also doesn’t help that the gameplay is as repetitive filling out an Excel spreadsheet. This arena shooter is a dud.
Hardware: Rivals is slow and safe – it’s a far-cry from the high-octane vehicle eviscerator that we’d anticipated. Its slightest of similarities to Rocket League may have hurt it, but even if Psyonix’s excellent on-wheels outing didn’t exist, this would still be a pretty darn tedious title.
5. SingStar: Ultimate Party
Composite Metacritic score: 44.5
Karaoke has been around for decades, so you wouldn’t think it would be too hard to make a decent video game out of it. In fact, the makers of SingStar have whipped up plenty of fine games in the past. Unfortunately, Ultimate Party isn’t one of them. Despite the word being right there in the title, it gets rid of many of the great party modes that have graced previous entries in the series, like Pass the Mic, Duets, and Medleys. It doesn’t even offer adjustable difficulty settings.
With a disappointing playlist that struggles to venture beyond the confines of a single genre, the nonexistence of any multiplayer modes, and the barely functioning peripherals, you’d be wise to give the newest entry in the SingStar franchise a miss. You’d be better off whipping out your iPod, queueing up your favorite playlist and handing out the hair brushes instead, for a karaoke experience that actually delivers on the promise of an “ultimate party.”
4. Fluster Cluck
Composite Metacritic score: 38.5
If the title of this one doesn’t turn you away, a few minutes’ worth of playing it will. Fluster Cluck has you and three opponents try to collect animals and zombies from throughout the playing field and drop them into a machine that turns them into chickens. That’s about all there is to the game, unless you want to count the awful controls as an added challenge. Not even local multiplayer can save this poorly crafted piece of junk.
The clunky controls, boring level design and silly concept results in an unenjoyable experience. After a dozen or so rounds of multiplayer my friends that were helping me test out the split screen actually refused to play the game anymore. This really sums up the experience you will have from Fluster Cluck.
Composite Metacritic score: 34.5
What could possibly go wrong in a game that lets you play as a skyscraper-sized beast that terrorizes cities? A lot, apparently. While the scale of Godzilla is great, the rest of the game leaves a lot to be desired. It’s a highly repetitive experience, with clunky controls and seriously underwhelming monster battles. Whether you’re a fan of the movies or not, leave this game on the shelf.
Due to poor funding or a bankruptcy of talent, Godzilla is a sad excuse for a game desperately attempting to be a worthy adaptation of the beloved monster series. Cheap, bumbling, and interminably boring, it’s a bargain basement budget release with the unbelievable gall to present itself as a major “AAA” release.
2. Basement Crawl
Composite Metacritic score: 26
Basement Crawl is a multiplayer action game inspired by titles like Bomberman. The idea is to have a group of players, either online or on the couch, hop into a game and run around, blowing one another to smithereens. The problems with this game are obvious from the start, because there’s no tutorial to show you how to play. Once you figure it out, you’ll find yourself mired in technical glitches that further cripple the already unpleasant game.
Basement Crawl is incredibly frustrating, because this kind of game deserves a revival. The contained chaos of a hyperactive action-puzzler suits online multiplayer, and if the core design of Basement Crawl were up to snuff, this could’ve been it. But the game can’t even get its basics right. Developer Bloober Team has promised to address some of the issues with the game, but as it stands, Basement Crawl is a trainwreck.
1. Air Conflicts: Vietnam Ultimate Edition
Composite Metacritic score: 24.5
One of the many “ultimate editions” to come out this console generation is Air Conflicts: Vietnam, a game originally released for the PS3 in 2013. Turns out the developer should have let sleeping dogs lie, because this updated edition never gets off the ground. From snooze-inducing missions and bad graphics to low frame rates and barren multiplayer maps, this game is a travesty. Steer clear.
Air Conflicts: Vietnam Ultimate Edition crashes and burns due to its embarrassing visuals, subpar performance, and repetitive mission objectives. The developer clearly intended to create a game with real moral impact, but its efforts have been undone by a clear lack of budget – and the fiction fails to ever really take off as a result. We suppose that the studio should be commended for its efforts, but when the results are this laughably bad, maybe it should consider walking before trying to fly.